openshadinglanguage 1.9.10-2 File List

Package has 1291 files and 15 directories.

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  • usr/
  • usr/bin/
  • usr/bin/oslc
  • usr/bin/oslinfo
  • usr/bin/testrender
  • usr/bin/testshade
  • usr/bin/testshade_dso
  • usr/include/
  • usr/include/OSL/
  • usr/include/OSL/Imathx.h
  • usr/include/OSL/accum.h
  • usr/include/OSL/dual.h
  • usr/include/OSL/dual_vec.h
  • usr/include/OSL/export.h
  • usr/include/OSL/genclosure.h
  • usr/include/OSL/llvm_util.h
  • usr/include/OSL/matrix22.h
  • usr/include/OSL/optautomata.h
  • usr/include/OSL/oslclosure.h
  • usr/include/OSL/oslcomp.h
  • usr/include/OSL/oslconfig.h
  • usr/include/OSL/oslexec.h
  • usr/include/OSL/oslnoise.h
  • usr/include/OSL/oslquery.h
  • usr/include/OSL/oslversion.h
  • usr/include/OSL/rendererservices.h
  • usr/include/OSL/shaderglobals.h
  • usr/lib/
  • usr/lib/liboslcomp.so
  • usr/lib/liboslcomp.so.1.9
  • usr/lib/liboslcomp.so.1.9.10
  • usr/lib/liboslexec.so
  • usr/lib/liboslexec.so.1.9
  • usr/lib/liboslexec.so.1.9.10
  • usr/lib/liboslnoise.so
  • usr/lib/liboslnoise.so.1.9
  • usr/lib/liboslnoise.so.1.9.10
  • usr/lib/liboslquery.so
  • usr/lib/liboslquery.so.1.9
  • usr/lib/liboslquery.so.1.9.10
  • usr/lib/libtestshade.so
  • usr/lib/libtestshade.so.1.9
  • usr/lib/libtestshade.so.1.9.10
  • usr/lib/osl.imageio.so
  • usr/lib/osl.imageio.so.1.9
  • usr/lib/osl.imageio.so.1.9.10
  • usr/share/
  • usr/share/OSL/
  • usr/share/OSL/shaders/
  • usr/share/OSL/shaders/MaterialX/
  • usr/share/OSL/shaders/MaterialX/mx_absval_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_absval_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_absval_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_absval_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_absval_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_absval_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_absval_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_absval_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_absval_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_absval_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_absval_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_absval_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_absval_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_absval_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_acos_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_acos_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_acos_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_acos_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_acos_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_acos_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_acos_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_acos_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_acos_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_acos_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_acos_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_acos_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_acos_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_acos_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float_matrix33.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float_matrix33.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float_matrix44.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float_matrix44.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_float_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_float_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_matrix33.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_matrix33.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_matrix44.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_matrix44.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_surfaceshader.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_surfaceshader.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_add_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_add_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_ambientocclusion_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_ambientocclusion_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_asin_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_asin_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_asin_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_asin_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_asin_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_asin_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_asin_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_asin_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_asin_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_asin_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_asin_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_asin_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_asin_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_asin_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_float_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_atan2_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_atan2_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_bitangent_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_bitangent_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_blur_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_blur_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_blur_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_blur_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_blur_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_blur_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_blur_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_blur_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_blur_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_blur_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_blur_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_blur_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_blur_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_blur_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_burn_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_burn_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_burn_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_burn_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_burn_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_burn_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_burn_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_burn_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_ceil_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_ceil_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_ceil_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_ceil_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_ceil_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_ceil_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_ceil_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_ceil_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_ceil_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_ceil_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_ceil_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_ceil_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_ceil_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_ceil_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_cellnoise2d_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_cellnoise2d_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_cellnoise3d_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_cellnoise3d_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_float_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_clamp_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_clamp_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_combine_cc_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_combine_cc_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_combine_cf_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_combine_cf_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_combine_vf_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_combine_vf_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_combine_vv_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_combine_vv_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_compare_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_compare_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_compare_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_compare_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_compare_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_compare_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_compare_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_compare_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_compare_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_compare_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_compare_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_compare_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_compare_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_compare_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_bool.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_bool.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_filename.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_filename.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_int.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_int.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_matrix33.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_matrix33.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_matrix44.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_matrix44.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_string.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_string.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_constant_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_constant_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_float_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_contrast_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_contrast_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_cos_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_cos_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_cos_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_cos_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_cos_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_cos_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_cos_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_cos_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_cos_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_cos_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_cos_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_cos_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_cos_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_cos_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_crossproduct_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_crossproduct_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_determinant_matrix33.osl
  • usr/share/OSL/shaders/MaterialX/mx_determinant_matrix33.oso
  • usr/share/OSL/shaders/MaterialX/mx_determinant_matrix44.osl
  • usr/share/OSL/shaders/MaterialX/mx_determinant_matrix44.oso
  • usr/share/OSL/shaders/MaterialX/mx_disjointover_color2.osl
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  • usr/share/OSL/shaders/MaterialX/mx_tan_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_tan_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_tan_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_tan_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_tan_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_tan_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_tan_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_tan_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_tan_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_tan_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_tan_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_tan_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_tan_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_tangent_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_tangent_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_texcoord_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_texcoord_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_texcoord_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_texcoord_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_tiledimage_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_time_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_time_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_transformnormal_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_transformnormal_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_transformnormal_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_transformnormal_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_transformpoint_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_transformpoint_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_transformpoint_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_transformpoint_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_transformvector_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_transformvector_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_transformvector_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_transformvector_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_transpose_matrix33.osl
  • usr/share/OSL/shaders/MaterialX/mx_transpose_matrix33.oso
  • usr/share/OSL/shaders/MaterialX/mx_transpose_matrix44.osl
  • usr/share/OSL/shaders/MaterialX/mx_transpose_matrix44.oso
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_color4.oso
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_float.osl
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_float.oso
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_vector.osl
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_vector.oso
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_vector2.osl
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_vector2.oso
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_vector4.osl
  • usr/share/OSL/shaders/MaterialX/mx_triplanarprojection_vector4.oso
  • usr/share/OSL/shaders/MaterialX/mx_unpremult_color.osl
  • usr/share/OSL/shaders/MaterialX/mx_unpremult_color.oso
  • usr/share/OSL/shaders/MaterialX/mx_unpremult_color2.osl
  • usr/share/OSL/shaders/MaterialX/mx_unpremult_color2.oso
  • usr/share/OSL/shaders/MaterialX/mx_unpremult_color4.osl
  • usr/share/OSL/shaders/MaterialX/mx_unpremult_color4.oso
  • usr/share/OSL/shaders/color2.h
  • usr/share/OSL/shaders/color4.h
  • usr/share/OSL/shaders/emitter.osl
  • usr/share/OSL/shaders/emitter.oso
  • usr/share/OSL/shaders/glass.osl
  • usr/share/OSL/shaders/glass.oso
  • usr/share/OSL/shaders/image.osl
  • usr/share/OSL/shaders/image.oso
  • usr/share/OSL/shaders/matrix33.h
  • usr/share/OSL/shaders/matte.osl
  • usr/share/OSL/shaders/matte.oso
  • usr/share/OSL/shaders/metal.osl
  • usr/share/OSL/shaders/metal.oso
  • usr/share/OSL/shaders/oslutil.h
  • usr/share/OSL/shaders/stdosl.h
  • usr/share/OSL/shaders/ubersurface.osl
  • usr/share/OSL/shaders/ubersurface.oso
  • usr/share/OSL/shaders/vector2.h
  • usr/share/OSL/shaders/vector4.h
  • usr/share/doc/
  • usr/share/doc/OSL/
  • usr/share/doc/OSL/CHANGES.md
  • usr/share/doc/OSL/Figures/
  • usr/share/doc/OSL/Figures/testshade/
  • usr/share/doc/OSL/Figures/testshade/fBm_default.jpg
  • usr/share/doc/OSL/Figures/testshade/fBm_freq.jpg
  • usr/share/doc/OSL/Figures/testshade/fBm_gain.jpg
  • usr/share/doc/OSL/Figures/testshade/fBm_lac.jpg
  • usr/share/doc/OSL/Figures/testshade/fBm_octaves.jpg
  • usr/share/doc/OSL/Figures/testshade/makenoise.jpg
  • usr/share/doc/OSL/Figures/testshade/noisetex.jpg
  • usr/share/doc/OSL/Figures/testshade/show_uv.jpg
  • usr/share/doc/OSL/INSTALL.md
  • usr/share/doc/OSL/LICENSE
  • usr/share/doc/OSL/README.md
  • usr/share/doc/OSL/markdeep.min.js
  • usr/share/doc/OSL/osl-languagespec.pdf
  • usr/share/doc/OSL/testshade.md.html
  • usr/share/licenses/
  • usr/share/licenses/openshadinglanguage/
  • usr/share/licenses/openshadinglanguage/LICENSE